[CC8] Round 1: RET vs HH War Terms
https://www.conquerclub.com/public.php? ... WarId=2959
Contacts:
RET
1st Contact: cpusurfer
2nd Contact: The_Samurai
HH
1st Contact: Keefie
2nd Contact: Johnny Dickshot
•	Only game types allowed are "Teams" (Polymorphic is not considered a team game)
•	All games must have automatic initial troop deploy (no manual)
•	All games must be sequential (no freestyle)
•	All games must have 24 hour round length (no speed)
•	All spoils are allowed except zombie spoils
•	All forts are allowed except "no forts"
•	There will be no round limits except for “no forts” and Trench games (For those games a round limit is a maximum of 30 rounds)
•	12 hour fog rule in effect. Offending team must post 1st Round movement.
•	There is no limit on trench games used as home maps.
•	Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) 
•	Beta maps are not allowed
•	Each clan will pick the map and settings for exactly half of the games
•	Games will be exchanged in 2 sets
•	At least half of the quads games will be exchanged in the first set
•	New settings that are implemented after the start of the Cup will be excluded from wars
•	A player is limited to 15 games total in the war
•	Tie breaker is Classic – trips, no spoils, chained, sunny. Participation in the tie breaker does not count toward game total.
War Schedule:
Monday, January 15 - Deadline for exchange of Set 1 games to be posted on the war discussion. 2 Doubles x 3 Triples x 5 Quads
Monday, January 29 - Deadline to fill opposing clan's Set 1 games.
Monday, January 29 - Deadline for exchange to Set 2 games to be posted on the war discussion. 4 Doubles x 4 Triples x 2 Quads
Monday, February 5 - Deadline to fill opposing clan's Set 2 games.
			
				







































































































































