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Moderator: Cartographers


 Captain Crash
				Captain Crash
			MonRepos wrote:Big Jon is right, we could be playing in this map if people stopped complaining about how they like their army circles.
What are you waiting for Andy, quench this map. (Or at least final forge it)

 sully800
				sully800
			













 
		sully800 wrote:Development is a process, and I am sick of people on every single thread of every map screaming for them to be quenched and complaining that they can't play the new map yet.
If you look, you will see that after people start saying those things the maps continue to improve tremendously in most cases. So as long as concerns are still being raised and things are still being discussed the foundry process should continue.
MonRepos- this wasn't directed at you specifically, as there are many people doing the exact same thing....that's why its annoying.
 KEYOGI
				KEYOGI
			
 
		KEYOGI wrote:sully800 wrote:Development is a process, and I am sick of people on every single thread of every map screaming for them to be quenched and complaining that they can't play the new map yet.
If you look, you will see that after people start saying those things the maps continue to improve tremendously in most cases. So as long as concerns are still being raised and things are still being discussed the foundry process should continue.
MonRepos- this wasn't directed at you specifically, as there are many people doing the exact same thing....that's why its annoying.
Couldn't agree more.
 
 WidowMakers
				WidowMakers
			


















 
		
 AndyDufresne
				AndyDufresne
			











 
			Nikolai wrote:As long as peope are satisfied with the aesthetics, I think the playability is good, and I'm looking forward to playing it. Quench!

 Unit_2
				Unit_2
			













 
		

 Captain Crash
				Captain Crash
			
 Bad Speler
				Bad Speler
			









 
			
 Bad Speler
				Bad Speler
			









 
			Bad Speler wrote:I meant when attacking up the mountain, not down, as when you reach the top, theres nowhere to go, as kings cannot attack helipads.
 sfhbballnut
				sfhbballnut
			



 
		sfhbballnut wrote:But the kings have to defend against the helipads
Wisse wrote:the green shadow of where the text green stands is to long i think
 WidowMakers
				WidowMakers
			


















 
		WidowMakers wrote:sfhbballnut wrote:But the kings have to defend against the helipads
They can defend. They just can't attack. The XML is setup to allow the helipads to move troops(attack/fortify) to each King. However, each King can only move troops(attack/fortify) down the mountain.
You can only defend if someone can attack. Again the Kings can only attack down the mountain, but can defend from both sides (mountain/helipads)
P.S. I fixed the issue of the green gradient under the text for the bonus.Wisse wrote:the green shadow of where the text green stands is to long i think
I will upload tomorrow along with any other changes people want to see. I believe the only other issue was the army shadows. Does anyone have any ideas for those or are they OK as they are shown on the last pic?

 Wisse
				Wisse
			





 
		
 Bad Speler
				Bad Speler
			









 
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