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 IcePack
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 hopalong
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		hopalong wrote:do barbs/nomads move randomly, or are they omnipresent, self-aware, and privy to seeing the whole map and its inhabitants?


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		IcePack wrote:Today was an exciting day
Our first clan met a barbarian.
Our first clan met a nomad.
Our first clan met another House.
Our first exchange of diplomacy.
Exciting times in the Realm!
- Singing Bards

 benga
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		IcePack wrote:Fyrdraca wrote:I might have missed this in the turn order part of the rules, but what is the order of operations in regards to collecting GP and making purchases. For example, if we collect two GP at the start of turn 3 can we use part of that GP collected? Or do purchases have to be made with GP already in possession before the start of turn? Again, thanks for your efforts!
You collect @ the end of the turn. So turn 1 you start with 0 GP, start of turn 2 you have 2 GP available.
Right now, all clans have 4 GP available if not spent.

 Fyrdraca
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2 3
3 2
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		 We almost had 100% participation that round...so close...
 We almost had 100% participation that round...so close...

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 TX AG 90
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		TX AG 90 wrote:IcePack,
I'm assuming there is an unwritten rule that if we haven't made contact with another House in order to establish Diplomacy, we shouldn't be exchanging in-game information. For instance Clan A and Clan B are friends and even though they are on opposite sides of the Map, they PM each other and share info.
To me, this would be akin to Secret Diplomacy. However, sine it's not explicitly pointed out in the Rules, some may think that by doing it they are practicing "gamesmanship".
If my assumption is correct and we shouldn't be doing that, can you put it into the rules?
I know it will be impossible to enforce, but for some that will be enough of a deterrent.
Thanks!
TX


 IcePack
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