pepperonibread wrote:How do I post the map with the XML? Do I just show a screenshot with the numbers? And yes, the XML is now done.
yea! yea! yea! yea! huzzah! whoop it up! (just getting ready for Andrew's post
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)Moderator: Cartographers
pepperonibread wrote:How do I post the map with the XML? Do I just show a screenshot with the numbers? And yes, the XML is now done.
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 wrightfan123
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 pepperonibread
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 Night Strike
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		Night Strike wrote:I'm glad this has moved to the final forge........I want to play it at least once. Sorry, I don't really have anything productive to say.


 wrightfan123
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			Unit_2 wrote:looks good, but are the islands above norway and ural norway and ural?

 pepperonibread
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 Lupo
				Lupo
			












 
		Lupo wrote:I'm wondering why the uninhabited zone is along the equator: I would prefer to have, instead, 2 different uninhabited zones, southern and northern from the equator.
in fact these are the zone where there are the biggest deserts nowadays.
I would like to indroce a zunami in the pacific area, earthque zones* in Middle east (for istance Iran), hurricane zonesin southern USA and similar staff...
in this way it will be possible to add both positive both negative territories bonuses...
* also if this may not be linked with climate changes

 pepperonibread
				pepperonibread
			





 
		pepperonibread wrote:Lupo wrote:I'm wondering why the uninhabited zone is along the equator: I would prefer to have, instead, 2 different uninhabited zones, southern and northern from the equator.
in fact these are the zone where there are the biggest deserts nowadays.
I would like to indroce a zunami in the pacific area, earthque zones* in Middle east (for istance Iran), hurricane zonesin southern USA and similar staff...
in this way it will be possible to add both positive both negative territories bonuses...
* also if this may not be linked with climate changes
All this stuff sounds interesting, but the thing is, the map is already crowded as it is, and stuff like this would just make it worse.

 wrightfan123
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			 KEYOGI
				KEYOGI
			
 
		
 Night Strike
				Night Strike
			



















 
		Night Strike wrote:Lupo, why are you expressing a wholesale game-play changing change to this map while it's in Final Forge???? That's supposed to be done in the Main Foundry. The Final Forge is for minor tweaks and clean-ups, not changing the map's game-play (as far as I understand).


 wrightfan123
				wrightfan123
			










 
			wrightfan123 wrote:Night Strike wrote:Lupo, why are you expressing a wholesale game-play changing change to this map while it's in Final Forge???? That's supposed to be done in the Main Foundry. The Final Forge is for minor tweaks and clean-ups, not changing the map's game-play (as far as I understand).
yea, dude. Wade, for the people who don't understand, make the "[Final Forge]" in the title REALLY BIG AND PURPLE! JUST LIKE THISso they can't miss it


 hecter
				hecter
			











 
			hecter wrote:wrightfan123 wrote:Night Strike wrote:Lupo, why are you expressing a wholesale game-play changing change to this map while it's in Final Forge???? That's supposed to be done in the Main Foundry. The Final Forge is for minor tweaks and clean-ups, not changing the map's game-play (as far as I understand).
yea, dude. Wade, for the people who don't understand, make the "[Final Forge]" in the title REALLY BIG AND PURPLE! JUST LIKE THISso they can't miss it
BBCode doesn't work in the title.
 


 wrightfan123
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 pepperonibread
				pepperonibread
			





 
		
 wrightfan123
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 edbeard
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 wrightfan123
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			edbeard wrote:well the XML file hasn't even been posted so things can't really move forward until then wright. also, keyogi asked about clearing up the continent text in the legend and that hasn't been addressed or commented on yet.
don't take this the wrong way, but all of the bumps with no content don't help at all. it just clutters up the thread making it harder to find posts with actual content.
<xml here>
 pepperonibread
				pepperonibread
			





 
		
 maxdetjens
				maxdetjens
			 
			maxdetjens wrote:I would recommend simply putting a link. A whole XML file makes for a very long post. the code thing is really only for snippets

 pepperonibread
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 edbeard
				edbeard
			







 
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