War Page: https://www.conquerclub.com/public.php? ... WarId=4957
43 Game War
14 Doubles, 14 Triples, 14 Quadruples and a Tie-breaker game
Contacts
ACES
- 1st contact and privs holder: LFAW
 - 2nd contact and privs holder: Trafalgarlaw01
 
- 1st contact and privs holder: StackedAmazon
 - 2nd contact and privs holder: J1mathman
 
Schedule and Round Breakdown
Two rounds - Round 1 to be exchanged by January 19th 23:59 CCT and Round 2 to be exchanged by February 2nd 23:59 CCT
Clans will have 1 week to fill games.
- Round One - 3 Dubs + 4 Trips + 4 Quads chosen by each clan
 - Round Two - 4 Dubs + 3 Trips + 3 Quads chosen by each clan plus a Tie-breaker (Trips Classic, ns, chained, sunny created by ACES)
 
War Terms
- Only game types allowed are "Teams" (Polymorphic is not considered a team game)
 - All games must have automatic initial troop deploy (no manual)
 - All games must be sequential (no freestyle)
 - All games must have 24 hour round length (no speed)
 - All spoils are allowed except zombie spoils
 - All forts are allowed except "no forts"
 - There is no limit on the number of trench games
 - Round limits are enforced on Trench Games
 - Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
 - Beta maps are not allowed
 - In regards to exchanging games, the home clan must create AND invite their players to those games, in order for the games to be considered "exchanged"
 - 12 Hour Fog of War Rule will not be in effect
 - New settings that are implemented after the start of the Cup will be excluded from wars
 





































































































